Posted by: Amey Bhide | July 3, 2007

Virtual Worlds … Can Corporates afford to ignore them?


The emergence of virtual worlds like Second Life, Active Worlds, Red Light Centre and Gaia Online is touted to open ump teem number of opportunities for the organizations to experiment with their stratgies and models, be it organisational or departmental level, because of the ready access to the millions of users. Recruitment, Advertisement, Marketing, Research are some of the functions which I believe will be impacted immediately by Virtual worlds. The fact that virtual worlds have their own Residents (called as avatars), communication, transport, economy, real estate and even currency exchanges makes them a potent market place to reckon with.  They have membership going into millions of users. The virtual world environment seems to be a perfect amalgam of all the elements required to try new business ideas for all the budding entrepreneurs. (There are also political parties in virtual world fighting it out to control and govern in the virtual world) Virtual worlds are under constant development and provide an open environment where anybody with an internet connection can participate. They are facing a lot of technical issues and legal and moral criticism. However the marketing potential they possess is, in my opinion, so immense that, once realized it can actually bring down the cost of advertisement, endorsements etc.

One of the articles in CIO.com “Enterprises Experimenting With Virtual Worlds”  (http://www.cio.com/article/print/119955) aptly highlights the importance, the organizations world over are giving to these Virtual World. Coca-Cola has launched a competition to design an online “Virtual Thirst” Coke machine. This is just one example of how they can be leveraged to involve customers.

In what different ways an organization leverages their potential will actually impact its business model and corporate strategy. With increasing number of internet users, the importance of virtual world is bound to rise. It’s just a matter of time that businesses around the globe will have to come up with strategies with virtual world at its core.

On a different note, as I am writing this blog, some questions cross my mind. Can there be a company specific virtual world, where its employees will be its residents? Is there a Corporate Virtual World in the making? Will virtual-world-avatars replace the real-world-avatars? Think and don’t forget to comment.


Responses

  1. well written !! virtual world is here and happening ..presently big daddies like IBM are experimenting ,however its matter of time when others will join in …. my sense is that it would be more of a Marketing publicity than some real business benefits …. It speaks for your innovation and wow ness …if you are a lead user …

    in fact Wipro has announced its presence on Second Life by “buying” an island and creating a replica of its Electronic City campus in Bangalore.

    read on details here ..

    http://www.globalservicesmedia.com/Content/general200709172868.asp

    and latest buzz is virtual space has bee created by this concept of metaplace:

    http://gigaom.com/2007/09/18/metaplace-unveiled-raph-koster/

    just wait and watch where it is heading to …. is it here to stay or just another fad.

    btw …welcome to the bold and democratic world of blogging !!

  2. Amey,
    I guess we already are workin in virtual environment most of the time communicating through online means,mailing, messaging,smsing etc for our business needs too..
    Happened to read this article..Its really good the way IBM has thought of utilizing wirtual world games for its business purposes…Have a peek..

    http://blogs.bnet.com/intercom/?p=427&tag=nl.e713


Leave a comment

Categories